Welcome To Doon Film School
Admissions open for session 2017 – 2018

After learning foundational art and computer animation skills and exploring a variety of 3D disciplines, you may elect to specialize in Visual Effects. Visual Effects (VFX) are any effects digitally created or enhanced for a movie, TV, or video game production. The goal of all visual effects is to keep the audience focused on the story and characters, and good VFX artists are judged by their ability to make the impossible seem absolutely real.

To do this, artists need to know cinematography, lighting and colour theory, as well as having solid 2D and 3D skills. VFS extends its immersive philosophy to this specialty, and if you specialize in VFX, you will design and shoot your own live-action scenes, as well as study disciplines including Design, Modeling, Match Moving, Surfacing, Lighting, Digital Texture Painting, and Digital Compositing, as you create an original, high-quality VFX reel.

Students specializing in Visual Effects most often go on to work as VFX or Pre-Visualization artists in film, TV, and video games.

Course Details

Title: Visual Effects

Duration: 1 year (2 Semesters)

Centre: Dehradun

Foundations of Visual Effects

The first section of Block 03 condenses the key principles of filmmaking and visual effects into an intensive week-long lecture series. Students will learn the basics of lighting, camera lenses, camera composition, and camera movement. Analog and digital filmmaking will be explored along with an introduction to optical and digital visual effects.
Texturing for Visual Effects

This section covers comprehensive photo-realistic texturing using Adobe Photoshop. Students will explore advanced channel operations, procedural extractions and the techniques needed to achieve believable textures for 3D objects.
Fundamentals of Digital Compositing

Compositing is the heart of all visual effects. It is the art of combining a myriad of elements into a single complex image. This section provides a comprehensive look at both nodal-based and layer-based compositing applications. Using The Foundry’s Nuke and Adobe’s After Effects. Compositing topics such as keying, rotoscoping, 2D tracking, image stabilization and color correction will be covered in detail.
Matchmoving Techniques

Integrating 3D objects into real-world footage can be tricky. In order to achieve success, you must match your 3D camera’s movement and settings to that of its real-world counterpart. In this section, students will learn the fundamental principles of 3D tracking, stabilization and matchmoving in order to reconstruct real-world camera data within a virtual environment. Using the Pixel Farm’s PF Track software, students will learn the principles of successful 3D tracking and matchmoving, including automatic tracking, hand tracking and matchimation.
Advanced Visual Effects Techniques

In this section, students will build upon the compositing skills they’ve learned to create movie magic. Crowd replication, digital de-aging, 2D particle systems, 3D fluid dynamics, and advanced digital destruction techniques are all covered in detail.
Fundamentals of Matte Painting

Matte paintings allow filmmakers to create expansive environments and locations without investing the time to build physical models or sets. In this section, students will learn the secrets of digital matte painting and set extensions used by professionals for film and game cinematics.
Lighting for Visual Effects

Lighting is often the key to photorealism. In this section, students will learn how real-world movie lighting techniques can be applied in the computer to create photoreal images.
Introduction to Stereoscopic Conversion

Ever since Avatar, the demand for stereoscopic 3D (S3D) content has grown tremendously. In this section, students will learn the tricks used by Hollywood’s top stereoscopic conversion companies to convert 2D films into 3D movies.
Principles of Motion Graphics

A staple in most television commercial production is motion graphics. Motion graphics allows you to take your 2D elements and animate them in both 2D and 3D space to create compelling visuals. In this section, students will learn to create 2D and 3D head’s up displays (HUDs), logo animation techniques, and title sequence animations.
Demo Reel Creation

In this section, students will apply their knowledge of visual effects to the creation of a new demo reel. Lab time will be provided for them to enhance their reel and website to create a professional presentation. The delivery of a completed demo reel is required in order to complete the block.